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Dreams and Machines RPG - Setting Guide - Broken Steppes

$147.00 AUD
Dreams and Machines RPG - Setting Guide - Broken Steppes

Far to the south of the continent of Nedresita, beyond the temperate climates and beautiful
landscapes of Regis-Kasteel and Pan Korbo, the sprawling tropics of Little Amazon, and the
pristine waterfalls and shimmering rivers of Bella Lagos lie the Broken Steppes.

An arid and forbidding wasteland of dust and secrets, the Surienta Simio region of the Broken Steppes is as inhospitable as it is barren. Marked with volcanoes and the ghostly ruins of the Old World, it is a savage and desolate place that all but the hardiest of folk avoid.

But there are people who call the Broken Steppes their home. From the Flat Top-riding Spears of Highguard and the enterprising populations of Lotus Canyon, to the inhabitants of Trench City and the Conduits who live alongside some of the region's most dangerous predators, the natives of Surienta Simio have found ways to not only survive amidst the jagged peaks and harsh deserts, but to thrive.

But the world is changing. Conduits - called "Thralls", and feared by most Everans - are being forced from their homes all across Evera Prime, bringing them ever closer to Everan
communities. In addition to this, the Surienta Simio region does not rest easily. Deep beneath the surface, Evera Prime's seismic wrath is ever growing, and threatens to scourge the Broken Steppes clean with volcanic fury. Centuries ago, a group of researchers built the city of Trisagasimio to study this activity; what secrets - and dangers - could await there?

All this and much more can be found within the pages of the Broken Steppes Setting Guide, the latest expansion for Dreams and Machines. With myriad new options for players to create vivid characters, as well as a trove of resources for gamemasters, this book is a must-have for anyone looking to further personalize their adventures on Evera Prime.

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HOLDSON

Dreams and Machines RPG - Setting Guide - Broken Steppes

$147.00 AUD
Dreams and Machines RPG - Setting Guide - Broken Steppes

Far to the south of the continent of Nedresita, beyond the temperate climates and beautiful
landscapes of Regis-Kasteel and Pan Korbo, the sprawling tropics of Little Amazon, and the
pristine waterfalls and shimmering rivers of Bella Lagos lie the Broken Steppes.

An arid and forbidding wasteland of dust and secrets, the Surienta Simio region of the Broken Steppes is as inhospitable as it is barren. Marked with volcanoes and the ghostly ruins of the Old World, it is a savage and desolate place that all but the hardiest of folk avoid.

But there are people who call the Broken Steppes their home. From the Flat Top-riding Spears of Highguard and the enterprising populations of Lotus Canyon, to the inhabitants of Trench City and the Conduits who live alongside some of the region's most dangerous predators, the natives of Surienta Simio have found ways to not only survive amidst the jagged peaks and harsh deserts, but to thrive.

But the world is changing. Conduits - called "Thralls", and feared by most Everans - are being forced from their homes all across Evera Prime, bringing them ever closer to Everan
communities. In addition to this, the Surienta Simio region does not rest easily. Deep beneath the surface, Evera Prime's seismic wrath is ever growing, and threatens to scourge the Broken Steppes clean with volcanic fury. Centuries ago, a group of researchers built the city of Trisagasimio to study this activity; what secrets - and dangers - could await there?

All this and much more can be found within the pages of the Broken Steppes Setting Guide, the latest expansion for Dreams and Machines. With myriad new options for players to create vivid characters, as well as a trove of resources for gamemasters, this book is a must-have for anyone looking to further personalize their adventures on Evera Prime.

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