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SKU: PR1061750

Cuba The Splendid Little War 2nd Edition

$184.00 AUD

Cuba: The Splendid Little War, from designer Javier Garcia de Gabiola, is a two-player simulation of the third War of Cuban Independence, which lasted from 1895 to 1898. (This was the last of the three liberation wars fought between Cuba and Spain; the previous wars were the Ten Years' War (1868-1878) and the Little War (1879-1880). One player controls the forces of the Spanish colonial government, fighting to retain Cuba; the other player controls the Cuban rebels fighting for their independence.

Gameplay represents the main insurgency and counterinsurgency operations that took place, and players must make key strategic decisions to achieve their objectives while balancing their resources and preventing their opponent from doing the same.

There are event cards that help and hinder both players; disease, ambushes, assassinations, and the reactions of the American press and government. Steamships, railroads, telegraphs were all common, but there were no radios, almost no automobiles, and no airplanes, just like in the U.S.. Newspapers and magazines were the cutting edge of media, so print was “king.''

As the Spanish, can you maintain control of the island, keep the economy going, and keep the U.S. claws out of the island? Or, as the Cubans, can you take control of the island, and stand your independence over the U.S. annexionist plans? Play Cuba: The Splendid Little War and find out!

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HOLDSON

Cuba The Splendid Little War 2nd Edition

$184.00 AUD

Cuba: The Splendid Little War, from designer Javier Garcia de Gabiola, is a two-player simulation of the third War of Cuban Independence, which lasted from 1895 to 1898. (This was the last of the three liberation wars fought between Cuba and Spain; the previous wars were the Ten Years' War (1868-1878) and the Little War (1879-1880). One player controls the forces of the Spanish colonial government, fighting to retain Cuba; the other player controls the Cuban rebels fighting for their independence.

Gameplay represents the main insurgency and counterinsurgency operations that took place, and players must make key strategic decisions to achieve their objectives while balancing their resources and preventing their opponent from doing the same.

There are event cards that help and hinder both players; disease, ambushes, assassinations, and the reactions of the American press and government. Steamships, railroads, telegraphs were all common, but there were no radios, almost no automobiles, and no airplanes, just like in the U.S.. Newspapers and magazines were the cutting edge of media, so print was “king.''

As the Spanish, can you maintain control of the island, keep the economy going, and keep the U.S. claws out of the island? Or, as the Cubans, can you take control of the island, and stand your independence over the U.S. annexionist plans? Play Cuba: The Splendid Little War and find out!

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